As promised, here's the time card that I'll be using for my project. It's a simple spreadsheet I'm doing through excel, but I'm looking at creating a google document for those wanting to join.
In other news it's an exciting time to be a nerd. E3, the annual electronic entertainment expo is currently being held. I can't help but feel a little excitement at Halo 4 or how painful it may be to play Minecraft using a Kinect.
This got me thinking about gaming and teaching. I've only really used video games in the classroom as a way to build relationships with students. It's a privilege of the young, I realize, so I may as well use it while I can. I've previously served as staff advisor to both Guitar Hero and Pokemon' club.
Here are two resources you may be interested in should you also be a part time gamer.
First, this blog from Joel Levin out of New York. He uses Minecraft in his computer class to some great results.
I also had some time to read Reality is Broken by Jane McGonigal this Spring. It's not necessarily a pedagogical text, but is a very interesting read about the power of gaming to empower oneself. Her website is located at http://realityisbroken.org/.
More and more schools are getting out this week. Welcome to summer, and take some time for yourself!